| June 2007 | |
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A workshop on Interactive Retail Experiences NIFT, New Delhi organized a 3-day workshop on Interactive Retail Experiences on 17-19 May’07 within NIFT Campus. The workshop was presented by Anurag Sehgal, Giovanni Cannata & Mustafa Siddiqui of Experiential Design Lab-xdlab. Xdlab designs experiences. Their design process is people-centered and their tools focus on targeting the various senses in rhythm to achieve the wholesome result. They work anywhere people, design and technology cross-merge. The things, places and services they design focus on the active participation of people and thus their designs incorporate an intuitive understanding of the design solutions by the users. Starting from a person’s or group’s needs, perceptions and desires they move towards their whole reference worlds for extracting the right contexts. Something about Experiential Technologies
What are Interactive Retail Experiences? 'New Nomads' by Philips Design and Levi's: This project explored the world of 'gizmo garments'.Soft buttons sown in the
garment to control personal devices, electrical patterns on jacket center-backs to give soothing massage and children
garments embedded with tracking circuits were just few of the various experiments. 'Prada Retail Experience' by Rem Koolhas for Prada: This project, where many more participants like IDEO, Reed Kram etc participated was one of the first major projects to explore the world of retail experiences. Hanger displays hanging with garments showing stories about them, RFID closet in changing room to show story of garments being tried on, magic mirror that shows reflection of front and back and controllable changing room lights to test garment in actual lighting conditions & just few of the elements of this store. (Http://www.ideo.com/case_studies/prada.asp?x=1)
Outcome
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Q: Ours is a value format store (BIG BAZAAR). Whatever display I done in-store, is damaged within few days as
because of heavy crowd and there is hardly any space to display properly as because of shortage of space &
every corner of our carpet area are captured by merchandise. So, is space a great factor that hinder display? The way to go about it is as follows: Q: What are the things to be kept in mind before a store design and fixture design. And what is the role of VM at the time of designing a store and its implementation. -Harshzad K (SAIRA HARSHZAD ARCHITECTURAL DESIGN ELEMENT STUDIO) Some key elements for store design are; The role of VM at the time of designing a store are as follows: |
Last year Susan got a cool new bicycle for her birthday. Dark ocean blue, shock absorbing front fork, and 24 speeds. Very cool. We bought the bike at our favorite local bike shop, Rock and Road Cycle. When you buy your bike from Tim, you get a free tune up on the anniversary of your purchase. Nice touch. And simple, too. At the point of purchase they ask you to write your name and address on a postcard which they keep and send you one year later. Bring in your postcard for the tune-up. Well, Susan's postcard came the first week of May and last week we took her bike in for the tune up. As we were loading the bike into our van, Susan decided she wanted to add a speedometer and a water bottle to her bike. On the way to the shop I realized I need a couple of saddlebags so I could ride my bike to work. (Have you CHECKED the gas prices?!) While I was there I remembered we needed a new pump the old one broke last fall. The tune up may have been free, but at the end of the day we spent over $150 and we were happy about it!
It's amazing and wonderful how great service turns into more sales. We've said it many times before, but it bears repeating---Givers Get! |
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